Products related to Interface:
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Interface Engineering in Organic Field-Effect Transistors
Interface Engineering in Organic Field-Effect Transistors Systematic summary of advances in developing effective methodologies of interface engineering in organic field-effect transistors, from models to experimental techniques Interface Engineering in Organic Field-Effect Transistors covers the state of the art in organic field-effect transistors and reviews charge transport at the interfaces, device design concepts, and device fabrication processes, and gives an outlook on the development of future optoelectronic devices. This book starts with an overview of the commonly adopted methods to obtain various semiconductor/semiconductor interfaces and charge transport mechanisms at these heterogeneous interfaces.Then, it covers the modification at the semiconductor/electrode interfaces, through which to tune the work function of electrodes as well as reveal charge injection mechanisms at the interfaces. Charge transport physics at the semiconductor/dielectric interface is discussed in detail.The book describes the remarkable effect of SAM modification on the semiconductor film morphology and thus the electrical performance.In particular, valuable analyses of charge trapping/detrapping engineering at the interface to realize new functions are summarized. Finally, the sensing mechanisms that occur at the semiconductor/environment interfaces of OFETs and the unique detection methods capable of interfacing organic electronics with biology are discussed.Specific sample topics covered in Interface Engineering in Organic Field-Effect Transistors include: Noncovalent modification methods, charge insertion layer at the electrode surface, dielectric surface passivation methods, and covalent modification methodsCharge transport mechanism in bulk semiconductors, influence of additives on materials’ nucleation and morphology, solvent additives, and nucleation agentsNanoconfinement effect, enhancing the performance through semiconductor heterojunctions, planar bilayer heterostructure, ambipolar charge-transfer complex, and supramolecular arrangement of heterojunctionsDielectric effect in OFETs, dielectric modification to tune semiconductor morphology, surface energy control, microstructure design, solution shearing, eliminating interfacial traps, and SAM/SiO2 dielectrics A timely resource providing the latest developments in the field and emphasizing new insights for building reliable organic electronic devices, Interface Engineering in Organic Field-Effect Transistors is essential for researchers, scientists, and other interface-related professionals in the fields of organic electronics, nanoelectronics, surface science, solar cells, and sensors.
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Project Management for Engineering, Business and Technology
Project Management for Engineering, Business and Technology is a highly regarded textbook that addresses project management across all industries.First covering the essential background, from origins and philosophy to methodology, the bulk of the book is dedicated to concepts and techniques for practical application.Coverage includes project initiation and proposals, scope and task definition, scheduling, budgeting, risk analysis, control, project selection and portfolio management, program management, project organization, and all-important "people" aspects—project leadership, team building, conflict resolution, and stress management. The systems development cycle is used as a framework to discuss project management in a variety of situations, making this the go-to book for managing virtually any kind of project, program, or task force.The authors focus on the ultimate purpose of project management—to unify and integrate the interests, resources and work efforts of many stakeholders, as well as the planning, scheduling, and budgeting needed to accomplish overall project goals. This sixth edition features: updates throughout to cover the latest developments in project management methodologies; a new chapter on project procurement management and contracts; an expansion of case study coverage throughout, including those on the topic of sustainability and climate change, as well as cases and examples from across the globe, including India, Africa, Asia, and Australia; and extensive instructor support materials, including an instructor’s manual, PowerPoint slides, answers to chapter review questions and a test bank of questions.Taking a technical yet accessible approach, this book is an ideal resource and reference for all advanced undergraduate and graduate students in project management courses, as well as for practicing project managers across all industry sectors.
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Interface between Regulation and Statistics in Drug Development
With the critical role of statistics in the design, conduct, analysis and reporting of clinical trials or observational studies intended for regulatory purposes, numerous guidelines have been issued by regulatory authorities around the world focusing on statistical issues related to drug development.However, the available literature on this important topic is sporadic, and often not readily accessible to drug developers or regulatory personnel.This book provides a systematic exposition of the interplay between the two disciplines, including emerging themes pertaining to the acceleration of the development of pharmaceutical medicines to serve patients with unmet needs.Features: Regulatory and statistical interactions throughout the drug development continuum The critical role of the statistician in relation to the changing regulatory and healthcare landscapes Statistical issues that commonly arise in the course of drug development and regulatory interactions Trending topics in drug development, with emphasis on current regulatory thinking and the associated challenges and opportunities The book is designed to be accessible to readers with an intermediate knowledge of statistics, and can be a useful resource to statisticians, medical researchers, and regulatory personnel in drug development, as well as graduate students in the health sciences.The authors’ decades of experience in the pharmaceutical industry and academia, and extensive regulatory experience, comes through in the many examples throughout the book.
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Digitalised Talent Management : Navigating the Human-Technology Interface
This book focuses on digitalised talent management—the use of information technologies in talent management.The book affords theoretically, methodologically and empirically informed insights that are especially salient given the need for executives and organisations to balance the role of humans and technology, while ensuring competitiveness in this interconnected and increasingly digital world.In doing so, the book will shape and contribute to academic and industry-based conversations about the role of technological innovations in enabling organizations to transition towards digital ways of organising talent, as well as the associated implications for the who, what, where, when, and why of talent management as stakeholders decide which aspects of talent management can be delegated to technology, and those that require human agency.This book adds value by assembling subject matter experts currently siloed within traditional research domains whilst also highlighting the complexity of managing talent.By synthesising content from world-leading academics who herald from various backgrounds, the book will instigate, shape and contribute to conversations about both the promises and perils of digitalised talent management and the extent to which judgments and decisions about an organisations most valuable asset—it’s talent—should be delegated to non-human agents.This book will be of interest to researchers, academics and students in the fields of talent management and organisational design, especially those interested in digital ways of working, managing and leading.
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Is an interface necessary?
An interface is not always necessary, but it can be very helpful in certain situations. Interfaces are useful when you want to define a contract for how different classes should interact with each other, ensuring consistency and flexibility in your code. They also allow for easier testing and implementation of different behaviors without changing the underlying classes. However, if you have a simple program with only one class or if you don't need to enforce a specific structure for your classes, then an interface may not be necessary.
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'For streaming, which interface?'
For streaming, the best interface would be one that offers high-speed and reliable internet connectivity, as well as a user-friendly and intuitive design. This could include interfaces such as smart TVs, streaming devices like Roku or Apple TV, or gaming consoles like Xbox or PlayStation. These interfaces typically offer easy access to popular streaming platforms like Netflix, Hulu, and Amazon Prime Video, and provide a seamless and enjoyable streaming experience for users.
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Which interface is necessary?
The necessary interface would depend on the specific context or application. For example, in a computer system, a user interface such as a graphical user interface (GUI) or a command-line interface (CLI) would be necessary for users to interact with the system. In a networking context, an interface such as an Ethernet port or a wireless network interface card (NIC) would be necessary for connecting devices to a network. Ultimately, the necessary interface would be determined by the specific requirements and functionality of the system or application in question.
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What jobs are there at the interface of computer science and mechanical engineering?
There are several jobs at the interface of computer science and mechanical engineering, including robotics engineer, mechatronics engineer, automation engineer, and control systems engineer. These professionals work on developing and integrating computer systems and software with mechanical components to create advanced technologies such as autonomous vehicles, industrial robots, and smart manufacturing systems. They may also work on designing and optimizing mechanical systems using computer-aided design (CAD) and simulation software. Overall, these roles require a strong understanding of both computer science and mechanical engineering principles to develop innovative solutions for complex engineering challenges.
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Paradigms on Technology Development for Security Practitioners
?This open access book is authored by a rich mix of contributors from across the landscape of research, academia, LEAs, civil protection, and other first responders, practitioners, public and private organizations and industry to address some of the most contemporary challenges within global security domain.The authors cover topics such as protection of critical infrastructures (CI), serious and organized crime, counter (cyber) terrorism, border management, cybercrime, cybersecurity, management of disasters and crises, big data analytics, the application of AI and the legal and ethical dimensions of the implementation of cutting-edge technologies.The book benefits from research actions and lessons learned from more than 35 EU R&D projects within the security domain.The book not only addresses theoretical narratives pertinent to the subject but also identifies current challenges and emerging security threats, provides analysis of operational capability gaps, real world applied solutions, methodologies, and case studies within security domain. This is an open access book.
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Waveshare LAN8720 Network Module Ethernet Module RMII Interface Development Board
Waveshare LAN8720 Network Module Ethernet Module RMII Interface Development Board
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Data Analytics for Engineering and Construction Project Risk Management
This book provides a step-by-step guidance on how to implement analytical methods in project risk management.The text focuses on engineering design and construction projects and as such is suitable for graduate students in engineering, construction, or project management, as well as practitioners aiming to develop, improve, and/or simplify corporate project management processes. The book places emphasis on building data-driven models for additive-incremental risks, where data can be collected on project sites, assembled from queries of corporate databases, and/or generated using procedures for eliciting experts’ judgments. While the presented models are mathematically inspired, they are nothing beyond what an engineering graduate is expected to know: some algebra, a little calculus, a little statistics, and, especially, undergraduate-level understanding of the probability theory. The book is organized in three parts and fourteen chapters. In Part I theauthors provide the general introduction to risk and uncertainty analysis applied to engineering construction projects.The basic formulations and the methods for risk assessment used during project planning phase are discussed in Part II, while in Part III the authors present the methods for monitoring and (re)assessment of risks during project execution.
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Interface
A new technology has emerged, promising a perfect society, and resisters are not long for this world . . . Ahead, not too many years from now, everyone has been linked to a network of government-mandated brain implants.The Interface has become a way of life, connecting all people to limitless information, nonstop personal messaging, and instantaneous news flashes.Gone are the days of cell phones and laptops—even loneliness itself is obsolete. But when the genius behind the Interface turns against his own creation and threatens to unleash a deadly electronic brain virus on the public, the fate of the world falls on NYPD Captain Yara Avril, who must stop this sinister, ever-escalating plot before it’s too late.A thrilling nod to a future waiting just around the corner, Interface is a remarkably prescient exploration of the potential links between boundless connection and cataclysmic disaster in digital society.
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What is the difference between a graphical user interface and a user interface?
A graphical user interface (GUI) is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators, as opposed to text-based interfaces. On the other hand, a user interface (UI) is a broader term that encompasses all aspects of how users interact with a system, including GUIs but also other types of interfaces like command-line interfaces or voice-controlled interfaces. In essence, a GUI is a specific type of UI that relies on visual elements to facilitate user interaction with a system.
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What is a good interface?
A good interface is one that is intuitive, user-friendly, and visually appealing. It should be easy to navigate, with clear labels and instructions to guide users through the system. A good interface also takes into consideration the needs and preferences of the target audience, ensuring that it is accessible and responsive to different devices and screen sizes. Ultimately, a good interface enhances the overall user experience by making interactions with the system efficient and enjoyable.
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Which interface would be good?
It would be helpful to know more about the specific context and requirements in order to recommend a suitable interface. However, in general, a user-friendly and intuitive interface would be good for most applications. This could include a clean and simple design, easy navigation, clear labeling, and responsive feedback to user actions. Additionally, considering the target audience and their familiarity with technology would also be important in determining the most suitable interface.
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Is this the correct interface?
To answer this question, I would need more specific information about the interface in question. Without knowing the details of the interface and its intended purpose, it is difficult to determine if it is the correct one. It would be helpful to have more context or specific criteria to evaluate whether the interface is correct for its intended use.
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